update the vel calculation.
the integration should only executed in world frame, not in imu body frame
This commit is contained in:
75
get_vel.py
Normal file
75
get_vel.py
Normal file
@ -0,0 +1,75 @@
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import math
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G = 9.80665
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def mat_vec_mul(R, v):
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return [
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R[0][0] * v[0] + R[0][1] * v[1] + R[0][2] * v[2],
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R[1][0] * v[0] + R[1][1] * v[1] + R[1][2] * v[2],
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R[2][0] * v[0] + R[2][1] * v[1] + R[2][2] * v[2],
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]
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def mat_transpose(R):
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return [
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[R[0][0], R[1][0], R[2][0]],
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[R[0][1], R[1][1], R[2][1]],
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[R[0][2], R[1][2], R[2][2]],
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]
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def rotation_matrix_body_to_world(rpy_deg):
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"""
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rpy_deg = [roll, pitch, yaw], degree
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Convention:
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roll around X
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pitch around Y
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yaw around Z
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R_body_to_world = Rz(yaw) @ Ry(pitch) @ Rx(roll)
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"""
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roll = math.radians(rpy_deg[0])
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pitch = math.radians(rpy_deg[1])
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yaw = math.radians(rpy_deg[2])
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cr, sr = math.cos(roll), math.sin(roll)
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cp, sp = math.cos(pitch), math.sin(pitch)
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cy, sy = math.cos(yaw), math.sin(yaw)
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return [
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[cy * cp, cy * sp * sr - sy * cr, cy * sp * cr + sy * sr],
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[sy * cp, sy * sp * sr + cy * cr, sy * sp * cr - cy * sr],
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[-sp, cp * sr, cp * cr],
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]
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#####################################################################
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dt = 0.02
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rpy_deg = [10, 20, 30]
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linear_acc_ms2 = [3.2, 5.5 , 7.7] # linear acc in imu body frame
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vel_world = [0.0, 0.0, 0.0] # linear vel in world frame
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# get direction cosine matrix
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R_bw = rotation_matrix_body_to_world(rpy_deg)
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R_wb = mat_transpose(R_bw)
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# Convert acceleration body -> world
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acc_world_mps2 = mat_vec_mul(R_bw, linear_acc_ms2)
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# Integrate velocity in world frame
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vel_world[0] += acc_world_mps2[0] * dt
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vel_world[1] += acc_world_mps2[1] * dt
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vel_world[2] += acc_world_mps2[2] * dt
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# Convert velocity world -> current body
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vel_body = mat_vec_mul(R_wb, vel_world)
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327
vel_esti.py
327
vel_esti.py
@ -1,12 +1,31 @@
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'''
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calculate the velocity of the imu.
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The measured acc is in imu body frame.
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1. acc offset along each axis calculation.
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- gravity mapped to imu body frame, according to rpy;
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- subtract gravity items to get the pure acc along each axis;
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- keep imu static, average the pure acc values, as the offset;
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- calibrate the offset in following use.
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2. vel calculation.
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- get calibrated acc in imu body frame;
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- convert this calibrate acc to world frame;
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- integtate this acc, get the vel in world frame;
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- convert the vel back to imu body frame.
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'''
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import math
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from typing import List, Tuple
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G = 9.80665 # m/s^2
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G = 9.80665
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def mat_vec_mul(R: List[List[float]], v: List[float]) -> List[float]:
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"""3x3 matrix times 3x1 vector."""
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def mat_vec_mul(R, v):
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return [
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R[0][0] * v[0] + R[0][1] * v[1] + R[0][2] * v[2],
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R[1][0] * v[0] + R[1][1] * v[1] + R[1][2] * v[2],
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@ -14,8 +33,7 @@ def mat_vec_mul(R: List[List[float]], v: List[float]) -> List[float]:
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]
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def transpose(R: List[List[float]]) -> List[List[float]]:
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"""Transpose of 3x3 matrix."""
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def mat_transpose(R):
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return [
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[R[0][0], R[1][0], R[2][0]],
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[R[0][1], R[1][1], R[2][1]],
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@ -23,18 +41,15 @@ def transpose(R: List[List[float]]) -> List[List[float]]:
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]
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def rotation_matrix_body_to_world(rpy_deg: List[float]) -> List[List[float]]:
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def rotation_matrix_body_to_world(rpy_deg):
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"""
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Convert roll, pitch, yaw to rotation matrix.
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rpy_deg = [roll, pitch, yaw], unit degree
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rpy_deg = [roll, pitch, yaw], degree
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Convention:
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roll : rotation around X axis
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pitch : rotation around Y axis
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yaw : rotation around Z axis
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roll around X
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pitch around Y
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yaw around Z
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Rotation order:
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R_body_to_world = Rz(yaw) @ Ry(pitch) @ Rx(roll)
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"""
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@ -42,195 +57,187 @@ def rotation_matrix_body_to_world(rpy_deg: List[float]) -> List[List[float]]:
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pitch = math.radians(rpy_deg[1])
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yaw = math.radians(rpy_deg[2])
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cr = math.cos(roll)
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sr = math.sin(roll)
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cp = math.cos(pitch)
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sp = math.sin(pitch)
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cy = math.cos(yaw)
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sy = math.sin(yaw)
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# R = Rz(yaw) @ Ry(pitch) @ Rx(roll)
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R = [
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[
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cy * cp,
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cy * sp * sr - sy * cr,
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cy * sp * cr + sy * sr,
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],
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[
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sy * cp,
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sy * sp * sr + cy * cr,
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sy * sp * cr - cy * sr,
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],
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[
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-sp,
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cp * sr,
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cp * cr,
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],
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]
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return R
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def gravity_body_from_rpy(rpy_deg: List[float]) -> List[float]:
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"""
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Calculate gravity vector projected onto body frame.
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Unit: g
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This matches your original formula:
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g_x = -sin(pitch)
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g_y = cos(pitch) * sin(roll)
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g_z = cos(pitch) * cos(roll)
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Yaw does not affect gravity projection.
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"""
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roll = math.radians(rpy_deg[0])
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pitch = math.radians(rpy_deg[1])
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g_x = -math.sin(pitch)
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g_y = math.cos(pitch) * math.sin(roll)
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g_z = math.cos(pitch) * math.cos(roll)
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return [g_x, g_y, g_z]
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def remove_gravity_in_body(acc_body_g: List[float], rpy_deg: List[float]) -> List[float]:
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"""
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Remove gravity directly in body frame.
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This is equivalent to your original acc_calib().
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Unit input : g
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Unit output: g
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"""
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g_body = gravity_body_from_rpy(rpy_deg)
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cr, sr = math.cos(roll), math.sin(roll)
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cp, sp = math.cos(pitch), math.sin(pitch)
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cy, sy = math.cos(yaw), math.sin(yaw)
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return [
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acc_body_g[0] - g_body[0],
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acc_body_g[1] - g_body[1],
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acc_body_g[2] - g_body[2],
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[cy * cp, cy * sp * sr - sy * cr, cy * sp * cr + sy * sr],
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[sy * cp, sy * sp * sr + cy * cr, sy * sp * cr - cy * sr],
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[-sp, cp * sr, cp * cr],
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]
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class IMUVelocityEstimator:
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"""
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Estimate velocity from IMU acceleration.
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Internal velocity state is stored in world frame:
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self.v_world = [vx, vy, vz], unit m/s
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Each update returns:
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a_world_linear_mps2 : gravity-compensated linear acceleration in world frame
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v_world : velocity in world frame
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v_body : velocity projected onto current IMU/body XYZ axes
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"""
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def __init__(self):
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self.v_world = [0.0, 0.0, 0.0]
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# Velocity is stored in world frame, unit m/s
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self.vel_world = [0.0, 0.0, 0.0]
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def reset_velocity(self, v_world: List[float] = None):
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if v_world is None:
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self.v_world = [0.0, 0.0, 0.0]
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else:
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self.v_world = list(v_world)
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# Acceleration offset in body frame, unit g
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self.acc_offset_body = [0.0, 0.0, 0.0]
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def update(
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self,
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acc_body_g: List[float],
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rpy_deg: List[float],
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dt: float,
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) -> Tuple[List[float], List[float], List[float]]:
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def reset_velocity(self):
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self.vel_world = [0.0, 0.0, 0.0]
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def set_acc_offset_body(self, acc_offset_body):
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self.acc_offset_body = list(acc_offset_body)
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def update(self, acc_body_g, rpy_deg, dt):
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"""
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One IMU update step.
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Parameters
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----------
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acc_body_g:
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IMU measured acceleration in current body frame.
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Unit: g
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Example: [Ax, Ay, Az]
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measured acceleration in IMU/body frame, unit g
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rpy_deg:
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IMU attitude angle.
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Unit: degree
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Format: [roll, pitch, yaw]
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[roll, pitch, yaw], unit degree
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dt:
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Sampling interval.
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Unit: second
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time step, unit second
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Returns
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-------
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a_world_linear_mps2:
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Linear acceleration in world frame after gravity removal.
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Unit: m/s^2
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acc_world_linear:
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gravity-compensated acceleration in world frame, unit m/s^2
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v_world:
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Integrated velocity in world frame.
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Unit: m/s
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vel_world:
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velocity in world frame, unit m/s
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v_body:
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Current velocity projected onto current IMU/body XYZ axes.
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Unit: m/s
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vel_body:
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velocity projected onto current IMU/body frame, unit m/s
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"""
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# 1. Rotation matrix: body frame -> world frame
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R_bw = rotation_matrix_body_to_world(rpy_deg)
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R_wb = mat_transpose(R_bw)
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# 2. Convert acceleration from g to m/s^2
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acc_body_mps2 = [
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acc_body_g[0] * G,
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acc_body_g[1] * G,
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acc_body_g[2] * G,
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# 1. Remove body-frame acceleration offset
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acc_body_corrected_g = [
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acc_body_g[0] - self.acc_offset_body[0],
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acc_body_g[1] - self.acc_offset_body[1],
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acc_body_g[2] - self.acc_offset_body[2],
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]
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# 3. Transform acceleration from body frame to world frame
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# 2. Convert body acceleration from g to m/s^2
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acc_body_mps2 = [
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acc_body_corrected_g[0] * G,
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acc_body_corrected_g[1] * G,
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acc_body_corrected_g[2] * G,
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]
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# 3. Convert acceleration body -> world
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acc_world_mps2 = mat_vec_mul(R_bw, acc_body_mps2)
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# 4. Remove gravity in world frame
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#
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# Since your IMU flat on table gives Az ≈ +1g,
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# and world Z is upward, gravity component in this convention is:
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#
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# g_world = [0, 0, +G]
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#
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# Therefore linear acceleration is:
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#
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# a_linear_world = acc_world - g_world
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#
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a_world_linear_mps2 = [
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# 4. Subtract gravity in world frame
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# World Z is upward, and static flat IMU gives +1g on Z.
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acc_world_linear = [
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acc_world_mps2[0],
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acc_world_mps2[1],
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acc_world_mps2[2] - G,
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]
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# 5. Integrate velocity in world frame
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self.v_world[0] += a_world_linear_mps2[0] * dt
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self.v_world[1] += a_world_linear_mps2[1] * dt
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self.v_world[2] += a_world_linear_mps2[2] * dt
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self.vel_world[0] += acc_world_linear[0] * dt
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self.vel_world[1] += acc_world_linear[1] * dt
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self.vel_world[2] += acc_world_linear[2] * dt
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# 6. Transform world velocity back to current body frame
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R_wb = transpose(R_bw)
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v_body = mat_vec_mul(R_wb, self.v_world)
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# 6. Convert velocity world -> current body
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vel_body = mat_vec_mul(R_wb, self.vel_world)
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return a_world_linear_mps2, list(self.v_world), v_body
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return acc_world_linear, list(self.vel_world), vel_body
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def calibrate_acc_offset(self, samples):
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"""
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Calibrate acceleration offset.
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Parameters
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----------
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samples:
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list of samples.
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Each sample should be:
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(acc_body_g, rpy_deg)
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acc_body_g: [Ax, Ay, Az], unit g
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rpy_deg: [roll, pitch, yaw], degree
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Principle
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---------
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During static calibration:
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measured_acc_body = gravity_body + offset_body
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So:
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offset_body = measured_acc_body - gravity_body
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We average offset_body over all samples.
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Returns
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-------
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acc_offset_body:
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acceleration offset in body frame, unit g
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"""
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if len(samples) == 0:
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raise ValueError("samples is empty.")
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offset_sum = [0.0, 0.0, 0.0]
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for acc_body_g, rpy_deg in samples:
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R_bw = rotation_matrix_body_to_world(rpy_deg)
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R_wb = mat_transpose(R_bw)
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# Gravity in world frame.
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# Unit g.
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gravity_world_g = [0.0, 0.0, 1.0]
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# Convert gravity world -> body
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gravity_body_g = mat_vec_mul(R_wb, gravity_world_g)
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# Offset = measured acceleration - expected gravity
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offset_body_g = [
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acc_body_g[0] - gravity_body_g[0],
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acc_body_g[1] - gravity_body_g[1],
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acc_body_g[2] - gravity_body_g[2],
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]
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offset_sum[0] += offset_body_g[0]
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offset_sum[1] += offset_body_g[1]
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offset_sum[2] += offset_body_g[2]
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n = len(samples)
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self.acc_offset_body = [
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offset_sum[0] / n,
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offset_sum[1] / n,
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offset_sum[2] / n,
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]
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# Calibration means current velocity should be zero
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self.reset_velocity()
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return list(self.acc_offset_body)
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if __name__ == "__main__":
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estimator = IMUVelocityEstimator()
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acc = [0.2, 0.73, 0.66] # unit g
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rpy = [46, -10, -8] # [roll, pitch, yaw], unit degree
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dt = 0.01 # 100 Hz sample rate
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# Example calibration samples.
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# In real use, collect these while the IMU is static.
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calib_samples = [
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([0.2, 0.73, 0.66], [46, -10, -8]),
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([0.201, 0.731, 0.661], [46, -10, -8]),
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([0.199, 0.729, 0.659], [46, -10, -8]),
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]
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a_world, v_world, v_body = estimator.update(acc, rpy, dt)
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offset = estimator.calibrate_acc_offset(calib_samples)
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print("acc_offset_body =", offset)
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print("a_world_linear_mps2 =", a_world)
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print("v_world_mps =", v_world)
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print("v_body_mps =", v_body)
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dt = 0.01
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# For comparison with your original direct body-frame gravity compensation:
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print("a_body_linear_g =", remove_gravity_in_body(acc, rpy))
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acc = [0.22, 0.75, 0.67]
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rpy = [46, -10, -8]
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acc_world_linear, vel_world, vel_body = estimator.update(acc, rpy, dt)
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print("acc_world_linear =", acc_world_linear)
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print("vel_world =", vel_world)
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print("vel_body =", vel_body)
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Reference in New Issue
Block a user