init
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173
gamepad_remote.py
Normal file
173
gamepad_remote.py
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import time
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import serial
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import pygame
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from robot_driver import RobotDriver
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class GamepadRemoteController:
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# 默认按键映射(Xbox 常见布局)
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# A/B/X 控制构型 0/1/2
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# LB 打开,RB 闭合
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# START 退出
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BTN_A = 0
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BTN_B = 1
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BTN_X = 2
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BTN_LB = 4
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BTN_RB = 5
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BTN_BACK = 6
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BTN_START = 7
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def __init__(self, robot):
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self.robot = robot
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self.joystick = None
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self.estop_active = False
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self.last_open_pressed = False
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self.last_close_pressed = False
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self.last_mode_buttons = {
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self.BTN_A: False,
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self.BTN_B: False,
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self.BTN_X: False,
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self.BTN_BACK: False,
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}
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def init_gamepad(self):
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pygame.init()
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pygame.joystick.init()
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if pygame.joystick.get_count() < 1:
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raise RuntimeError("No gamepad detected. Please connect controller via Bluetooth first.")
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self.joystick = pygame.joystick.Joystick(0)
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self.joystick.init()
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print(f"[System] Gamepad connected: {self.joystick.get_name()}")
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def _edge_pressed(self, btn_id, cache_dict):
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now_pressed = bool(self.joystick.get_button(btn_id))
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prev_pressed = cache_dict.get(btn_id, False)
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cache_dict[btn_id] = now_pressed
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return now_pressed and (not prev_pressed)
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def _handle_mode_buttons(self):
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if self._edge_pressed(self.BTN_A, self.last_mode_buttons):
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self.robot.set_config(0)
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print("[Action] Config 0")
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if self._edge_pressed(self.BTN_B, self.last_mode_buttons):
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self.robot.set_config(1)
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print("[Action] Config 1")
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if self._edge_pressed(self.BTN_X, self.last_mode_buttons):
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self.robot.set_config(2)
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print("[Action] Config 2")
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def _handle_estop_toggle(self):
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if not self._edge_pressed(self.BTN_BACK, self.last_mode_buttons):
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return
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self.estop_active = not self.estop_active
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self.robot.motor_stop()
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if self.estop_active:
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print("\n" + "!" * 40)
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print("!!! EMERGENCY STOP ACTIVE !!!")
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print("!!! Motion locked. Press BACK again to resume.")
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print("!" * 40)
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else:
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print("\n" + "=" * 40)
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print(">>> EMERGENCY STOP RELEASED")
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print("= " * 20)
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def _handle_open_close_hold(self):
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# 按住 LB 持续张开,按住 RB 持续闭合;松开则停止
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open_pressed = bool(self.joystick.get_button(self.BTN_LB))
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close_pressed = bool(self.joystick.get_button(self.BTN_RB))
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if open_pressed and not close_pressed:
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if not self.last_open_pressed or self.last_close_pressed:
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self.robot.motor_open()
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print("[Action] Palm OPEN")
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elif close_pressed and not open_pressed:
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if not self.last_close_pressed or self.last_open_pressed:
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self.robot.motor_close()
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print("[Action] Palm CLOSE")
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else:
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if self.last_open_pressed or self.last_close_pressed:
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self.robot.motor_stop()
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print("[Action] Palm STOP")
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self.last_open_pressed = open_pressed
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self.last_close_pressed = close_pressed
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def loop(self):
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print("\n=== Gamepad Remote Started ===")
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print("A -> Config 0")
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print("B -> Config 1")
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print("X -> Config 2")
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print("LB hold -> Palm OPEN")
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print("RB hold -> Palm CLOSE")
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print("Release LB/RB -> STOP")
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print("BACK -> Global E-STOP toggle")
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print("START -> Exit")
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running = True
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while running:
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pygame.event.pump()
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self._handle_estop_toggle()
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if self.joystick.get_button(self.BTN_START):
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print("[System] Exit requested by START")
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running = False
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continue
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if self.estop_active:
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# 急停锁定期间屏蔽所有动作命令
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self.last_open_pressed = bool(self.joystick.get_button(self.BTN_LB))
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self.last_close_pressed = bool(self.joystick.get_button(self.BTN_RB))
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time.sleep(0.02)
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continue
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self._handle_mode_buttons()
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self._handle_open_close_hold()
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time.sleep(0.02)
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self.robot.motor_stop()
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def shutdown(self):
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try:
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if self.joystick is not None:
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self.joystick.quit()
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finally:
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pygame.joystick.quit()
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pygame.quit()
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def main():
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# 根据实际串口修改
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port = "COM9"
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baud = 115200
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robot = RobotDriver(port=port, baud=baud)
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if robot.ser is None or not robot.ser.is_open:
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return
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controller = GamepadRemoteController(robot)
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try:
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controller.init_gamepad()
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controller.loop()
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except KeyboardInterrupt:
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print("\n[System] Keyboard interrupt")
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except Exception as e:
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print(f"[Error] {e}")
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finally:
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controller.shutdown()
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robot.close()
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print("[System] Shutdown complete.")
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if __name__ == "__main__":
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main()
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