Files
acRealman_xr/unity/PICO-Unity-Integration-SDK-release_3.4.0/SpatialAudio/Samples/scripts/GeomNumPrinter.cs
2026-05-30 16:04:37 +08:00

16 lines
354 B
C#
Executable File

using UnityEngine;
public class GeomNumPrinter : MonoBehaviour
{
public PXR_Audio_Spatializer_Context spatialAudioContext = null;
// Update is called once per frame
void Update()
{
if (spatialAudioContext)
{
Debug.Log("GetNumOfGeometries() == " + spatialAudioContext.GetNumOfGeometries());
}
}
}