optimze unity project for xr_rm
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@ -8,11 +8,14 @@ Configured target:
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```text
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Host = 192.168.9.99
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Port = 15000
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Send Hz = 60
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Send Hz = 90
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Convert Unity To Project Coordinates = true
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Package Name = com.local.xr_rm_udp_sender
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```
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The default send rate is 90 Hz. If the network or headset performance is not
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stable enough on site, lower it manually in the PICO panel to 60 Hz.
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Open this folder with the Ubuntu editor installed at:
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```text
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@ -44,6 +47,14 @@ Runtime scene components:
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disables PICO auto sleep, applies Android `KEEP_SCREEN_ON`, and restores
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captured screen/sleep timeouts when sending stops.
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Coordinate modes:
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- `Project (+Z back)`: ROS-facing output. For `pose_source=pxr_predict`, the
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measured PICO native pose is converted with `project.x=native.z`,
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`project.y=native.y`, and `project.z=-native.x`.
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- `Source raw`: sends the source pose without this conversion for field
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diagnostics only.
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The setup menu chooses the UDP target host from `XR_RM_UDP_TARGET_HOST` when
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set. Otherwise it auto-detects a local IPv4 address; on this Ubuntu machine the
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current Wi-Fi address is `192.168.9.99`.
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